Sentinel
Living fortress, unkillable support
Abilities
ActiveGuardian's Blessing2 mana, CD 2
Remove 3 wound markers and all status effects from an allied unit within 4"
ActiveQuickNature's Gift1 AP, CD 2
An ally or yourself gains 2 mana. An allied unit within 4" gains Shield(2) until end of turn
PassiveBulwark
Allied units within 4" of the Sentinel gain Defense:1
