FFA (3-6 Players)
Free-For-All madness. Deeply treacherous diplomacy mixed with sudden eliminations.
4.1 Match Setup
- Board Scaling: 36"x36" for 3-4 players. 48"x48" for 5-6 players.
- Deployment Zoning: 6" deep band per player, equally divided and distributed along the board edges.
- Destructible Objectives: 7 structural posts, uniformly distributed across the map topology. (All 7 operate identically without a unique Center Hub).
4.2 Victory Condition
Absolute Survival. The last surviving Hero on the battlefield wins.
4.3 FFA Elimination Penalty
- Hero destruction equals Immediate Player Elimination. No exceptions, no respawns.
- All subsequent board creatures affiliated with the eliminated player instantly vaporize. Hand, Deck, and Discard piles are purged from the game instance.
4.4 Turn Sequence
Turn passing proceeds strictly clockwise around the physical table.
4.5 FFA Objective Hunting
- The 7 Destructible Objectives hold 8 HP and trigger a 3-Turn Respawn upon destruction.
- Destroying an objective pulls 1 random bonus from the Objective Deck.
- Under FFA constraints, the pulled bonus applies exclusively and solely to the specific Individual Player securing the final killing blow against the structure.